Image may be NSFW.
Clik here to view.
Within the next few hours we will open up access to Squads alongside Solo queue on the Codename: Savage Closed Experimental Server. Heads up that adding the extra queue will likely result in longer matchmaking times during off-peak hours. We're also re-opening signups for the test and giving away hundreds of thousands more keys for those who missed the first round of giveaways.
More keys are available right now on https://mapbeta.playbattlegrounds.com
Along with Squads, we’re also shipping some other changes to Codename: Savage based on early feedback:
This update is rolling out now.
Clik here to view.

Within the next few hours we will open up access to Squads alongside Solo queue on the Codename: Savage Closed Experimental Server. Heads up that adding the extra queue will likely result in longer matchmaking times during off-peak hours. We're also re-opening signups for the test and giving away hundreds of thousands more keys for those who missed the first round of giveaways.
More keys are available right now on https://mapbeta.playbattlegrounds.com
Along with Squads, we’re also shipping some other changes to Codename: Savage based on early feedback:
- Increased the item and weapon spawn rates inside residential buildings and small cabins to improve the looting experience along the outskirts of the map.
- The first blue zone circle will show up right at the beginning of the match so players can plan their strategy before parachuting.
- Blue zone time adjusted to speed up gameplay during the first phase of the match.
- Red zone frequency has been lowered
- There are now fewer explosions inside each red zone. The size of the red zone remains the same.
- Vans now spawn less often. The two-wheeled motorcycle spawns more often. Motorbikes with sidecars have been removed from Codename: Savage.
This update is rolling out now.